Instructor: Mr. Esnaashari
Some terms related to Short Story
Action:
The events that take place in a story. These may be either external (those events that are narrated or dramatized) or internal (the thoughts of one or several characters).
Dialogue:
The conversation or exchange of words between or among characters in a story. Very often the dialogue will be the means by which the author reveals an important part of the plot or demonstrates some facet of character.
Setting:
The time and the physical location in which the actions of a story take place. This does not always necessitate the elaborate use of description; the setting of a story may be wholly concrete although a specific geographical location is not revealed. Setting may assume a relatively important place in the effect of a story. It can be obliquely and impressionistically. In order to achieve a special effect, the author can employ setting to convey a certain tone and atmosphere.
Tone:
The author's attitude toward his material as it can be inferred from his work. Not to be confused with atmosphere, or mood. The author's tone may be light, serious, ironic, compassionate, sympathetic, or unsympathetic.
Atmosphere:
The prevailing mood or feeling aroused by the different elements in a story or novel.
Mood:
The emotional effect or feeling that the story evokes in the reader; not to be confused with tone.
Diction:
The choice or selection of words by the author.
Theme:
The central idea elaborated in a story. [There may also be minor themes.] In a good story, the theme should be closely related to the other elements of the story such as characters, scenes, setting, ….
Character:
A character is a person in a story or novel. There are many ways to identify characters, each being dependent on the extent to which the author has identified them for us. A flat character is one who has little or no variety; he may be described as one-dimensional. A stereotype is a character who has been used so often in fiction that he is recognized immediately and his traits are predictable. He may be, for instance, the strong, silent sheriff of the typical Western movie or story. A round character is the opposite of either a flat or stereotype one; he is a complex personality and cannot be "typed." He is, in short, very much like most human beings, a mixture of good and bad, conventional and unconventional.
If a characters undergoes a crucial change so that his central personality is affected, the character is dynamic. And if there is no character change, he is static.
Protagonist:
Originally, the actor who played the chief part in a Greek drama. In fiction, the leading character or the center of interest in a given narrative.
Antagonist:
The character or force that represents the opposition to the protagonist.
Story:
The chronological arrangement of the events in a short story.
Plot:
The scheme or pattern of the events, incidents, or situations of a story. Plot is not a mere succession of events, but an organized series linked by causal relationships.
Exposition:
The information concerning such elements as plot, character, and previous events that enables the reader to understand clearly and appreciate fully the development and eventual climax and resolution of the story.
In medias res:
A Latin phrase meaning "in the middle of things;" a term used in the criticism of fiction to describe narratives that open in the middle of events, rather than at the beginning of them. In a story that opens in medias res, there is no or little exposition and the reader is thrown directly into the story.
Conflict:
Conflict is essential to any story or novel, for it is the narration or dramatization of conflict and its eventual resolution that create suspense and interest. Conflict may involve two opposing characters or ideas or a character and his environment. It may be external or internal, the latter usually involving the thoughts or ideas of a single character. Most often the conflict is between the protagonist and his antagonist(s).
Climax:
The culminating event or idea in a sequence or series of events or ideas; the point in a story where the fortunes of the hero or protagonist take a turn for better or worse.
Anticlimax:
A sudden drop from the important to the trivial or commonplace. In a story something becomes anticlimactic when it occurs after climax or major resolution has taken place.
Denouement:
The final unraveling or resolution of the plot; the falling action after the climax.
Closed form:
A term to denote a story or novel with a clearly defined resolution of denouement. Unlike an "open-ended" story, one with a "closed-ending" leaves very few questions in the reader's mind. There is a sense of "closure," of all loose ends being tied up, of all problems being solved.
Open form:
Meaning "open ended." This term denotes a story whose ending does not present a final resolution or denouement, for which term see above. In an open-ended story, the reader is left with many questions unanswered.
Deus ex machina:
In Latin, literally, "god from a machine." In ancient Greek and roman drama a deity was often brought in by stage machinery to intervene in the action. Consequently, the phrase refers to any device, character, event, or information brought in unexpectedly to resolve a conflict or situation. The sudden discovery that a character is not really a peasant but is of royal blood is an example of such a resolution.
Point of view:
Sometimes called the angle of narration, point of view refers to the angle from which the story is told. The most common angles are first person and third person. In the first person point of view, the story is told by one of the characters. A tale told in the third person is presented by someone outside the story.
If the writer chooses the first person point of view, he may be the protagonist or a leading character (major participant), or an insignificant one (minor participant).
If he chooses the third person point of view, he may reveal not only the words, actions, and appearances but also the mental activities (thoughts, emotions, desires, and even the subconscious tendencies) of his characters in their various situations (omniscient). Or he can confine the narrative to the thoughts and experiences of a reflector character who reveals only what he knows of the characters and their action in the story (limited).
Sometimes the narrator objectively depicts what he sees or hears and does not go into the mind of the other characters (objective). Third person objective point of view is called camera.
Sometimes the writer talks to the reader in the course of the story (intrusive).
A more complex angle of vision is the multiple point of view in which the circumstances of a single situation are seen through the eyes of more than one character.
Flashback:
An interruption in the continuity of a story, novel, or play by the dramatization or narration of an earlier episode or scene. A story which begins with a dying man recalling his early years might have a series of flashbacks.
Foreshadowing:
A hint to the reader concerning a future action or development.
Cliché:
A term that is outworn, trite, overused; as a result of continued use, it has lost all freshness and effectiveness. Examples of trite expressions or clichés are "strong as an ox," "pretty as a picture," and "as easy as apple pie." Situations and plots may also be regarded as clichés. Typical is the one in which the rich, spoiled young man learns to value love and loyalty over money only after a series of reversals and defeats.
Style:
The author's style, or mode of expression, is the linguistic aspect of the narrative and involves language in a wide sense – diction, rhythm, figurative language, sound, and sentence patterns. Style should suit, or grow out of, the theme and plot of a piece of fiction and be a part of its total meaning.
Characterization:
The writer's method of presenting the characters to the reader. If the writer tells us about the character's personality directly, his characterization is expository. And if, by means of action and dialogue, he shows us the true nature of the character, his characterization is dramatic.